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ID Category Task Type Priority Assigned To Severity Summary Status Progress
718TechnicalBug ReportMediumfrankLowUC - iPad5, ipadPro10.5: screen is cropped on left and ...New
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Task Description

store version 2.1
testflight version 20180228.0(0)
affected devices: iPad5(2017)_iOS11.0.3, iPadPro10.5_iOS11.1

Problem: the screen is cropped on the left and right edge. As a result these devices have a smaller view → SC27-SC29

Note: it doesn’t happen to other pad devices, please compare with iPadAir2: SC30-SC32

774TechnicalBug ReportMediumfrankLowNN-iOS: auto lock not prevented = app goes to backgroun...New
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Task Description

Nighty Night: version 4.8 / 4.5

Situation: the ‘auto lock’ is set up in the device settings. Now I just let the app run in autoplay mode without any user activity

Problem: the auto lock is not prevented, as a result the app goes to the background after the set up time

Note: a user mentioned this issue to our support. I didn’t test this case but it’s working for NightyNighty-Circus

797TechnicalBug ReportMediumfrankLowphone devices - intro/outro: end of transition is not p...New
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Task Description

test version: 0.24(0.24)
test devices: iPhone5c_iOS10.1.1, iPhone6+_iOS10.2.1, iPhone6s_iOS11.1

Situation: the intro or outro is playing and the transition is about to finish

Problem: the end of the transition is not proper on phone devices: a part of the bush asset stays shortly visible at the left and right screen edge → please watch movie

801ArtBug ReportMediumfrankLowscene skunk: tap hammock = animation doesn't start prop...New
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Task Description

test version: 0.24(0.24)
test devices: iPhone5c_iOS10.1.1, iPadMini2_iOS10.3.3, iPadAir1_iOS11.0.3, iPhone6s_iOS11.1, iPad5_iOS11.1.1

Situation: scene skunk: I enter the scene and tap the hammock for a first time

Problem: the hammock animation doesn’t start properly for the first time: there is a jump in the beginning

804SoundBug ReportMediumfrankLowgerman voice over sounds overdriven/distorted sometimesNew
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Task Description

test version: 0.24(0.24)
test devices: iPhone5c_iOS10.1.1, iPadMini2_iOS10.3.3, iPadAir1_iOS11.0.3, iPhone6s_iOS11.1, iPad5_iOS11.1.1

Situation: voice over DE

Problem: sometimes the german voice over sounds like overdriven/distorted. It’s good to hear when you enter the scene woodpecker: ‘Schluß mit Rock and Roll für heute (...)’

806TechnicalBug ReportMediumfrankLowturn sound off and on again > return to start screen = ...New
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Task Description

test version: 0.24(0.24)
test devices: iPad3_iOS9.3.5, iPhone5c_iOS10.1.1, iPadMini2_iOS10.3.3, iPadAir1_iOS11.0.3, iPhone6s_iOS11.1, iPad5_iOS11.1.1

Situation: I turn off the sound and turn it on again. Now I return to the start screen

Problem: the background sound crickets stays turned off

807TechnicalBug ReportMediumfrankLowscene chipmunk: idle animation 'yawn' is missingNew
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Task Description

test version: 0.24(0.24)
test devices: iPad3_iOS9.3.5, iPhone5c_iOS10.1.1, iPadMini2_iOS10.3.3, iPadAir1_iOS11.0.3, iPhone6s_iOS11.1, iPad5_iOS11.1.1

Situation: scene chipmunk: I just watch the idle animations

Problem: the idle animation ‘yawn’ is missing for this character.

819TechnicalBug ReportMediumfrankLowend screen: tap button 'replay' = assets don't fade out...New
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Task Description

test version: 1.01(101)
test devices: iPad3_iOS9.3.5, iPadAir2_iOS10.2, iPadMini2_iOS10.3.3, iPad5_iOS11.1.1

Situation: end screen: I tap the button ‘replay’ (SC25)

Problem: the assets don’t fade out properly: the moon and the lettering appear shortly again

823TechnicalBug ReportMediumfrankLowturn off light > return to overview = snore sound conti...New
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Task Description

test version: 1.01(101)
test devices: iPad3_iOS9.3.5, iPadAir2_iOS10.2, iPadMini2_iOS10.3.3, iPad5_iOS11.1.1

Situation: I turn off the light of any scene and the snore sound is playing (e.g. scene woodpecker). Now I return to the overview

Problem: the snore sound continues playing in the overview for a moment

828SoundBug ReportMediumfrankLowall scenes: idle animation yawn is playing > tap charac...New
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Task Description

test version: 1.03(103)
test devices: iPad3_iOS9.3.5, iPadAir2_iOS10.2, iPadMini2_iOS10.3.3, iPad5_iOS11.1.1

Situation: all scenes: the idle animation ‘yawn’ is playing and I tap the character to trigger an animation (e.g. scene mole)

Problem: the sound ‘yawn’ hasn’t stopped when the next animation is playing

830TechnicalBug ReportMediumfrankLowautoplay - last scene: open autoplay menu > light turns...New
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Task Description

test version: 1.12(112)
test devices: iPad3_iOS9.3.5, iPadAir2_iOS10.2, iPadMini2_iOS10.3.3, iPad5_iOS11.1.1

Situation: autoplay: I open the autoplay menu and the light of the very last scene turns off (SC37). Now the screen switches to the overview

Problem: the autoplay menu is shortly visible in the overview and disappears when the outro begins, that doesn’t look good

Suggestion: it would be nice when the menu was removed before the screen switches to the overview

831SoundBug ReportMediumfrankLowparent area: tap sound button and autoplay button = mis...New
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Task Description

test version: 1.12(112)
test devices: iPad3_iOS9.3.5, iPadAir2_iOS10.2, iPadMini2_iOS10.3.3, iPad5_iOS11.1.1

Situation: parent area: I tap the sound button and the autoplay button

Problem: both buttons have no click sound → SC38

832TechnicalBug ReportMediumfrankLowautoplay - overview: open menu > tap back to start by s...New
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Task Description

test version: 1.12(112)
test devices: iPad3_iOS9.3.5, iPadAir2_iOS10.2, iPadMini2_iOS10.3.3, iPad5_iOS11.1.1

Situation: overview: I open the autoplay menu and the screen switches to a scene. Now I tap the button ‘back to start’ directly in that moment when the scene is entered and the screen switches to the start screen

Problem: the voice was not canceled, it plays in the start screen

Note: it’s an edgecase bug because it’s a very small time window to cause this bug and it causes no further side effects

833TechnicalBug ReportMediumfrankLowlanguage JA - end screen: writing 'the end' looks fault...New
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Task Description

test version: 1.12(112)
test devices: iPad5_iOS11.1.1

Situation: language JA: end screen

Problem: the writing ‘the end’ looks faulty for this language: there are gaps between the letters and the shadow → SC40

852TranslationsBug ReportMediumLowlanguage ZH: start screen = 'Jeremy Kool and fox&sheep ...New
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Task Description

test versions: iOS v1.20, android v1.23

Situation: language ZH - start screen

Problem: the string ‘Jeremy Kool and fox&sheep präsentieren’ is displayed in german language → SC06

870TechnicalBug ReportMediumLowandroid: use device back button = button is disabled in...Feedback
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Task Description

test version: 1.0(100)
test devices: SM-N9005-os4.3, AsusZen S8.0(P01Ma)-os5.0, SM-N910F-os5.1.1, SonyXperia XA-os6.0, SM-T800-os6.0.1, SM-G935F-os6.0.1, Nexus6-os7.0, Nexus9-os7.1.1

Situation: I use the device back button

Problem: the device back button is disabled in all screens

880ArtBug ReportMediumTimoLowinside scene: button overview has icon from LittleFires...New
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Task Description

test version: 0.24(0)
test devices: iPad2_iOS9.3.5, iPad3_iOS9.3.5, iPadAir2_iOS10.2, iPadMini2_iOS10.3.3, iPad5_iOS11.1.1

Situation: I enter any scene and the button ‘overview’ appears

Problem: the overview button has the icon (building) from LittleFirestation → SC06

883TechnicalBug ReportMediumfrankLowminigame paint: select color and brush = selected color...Feedback
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Task Description

test version: 0.24(0)
test devices: iPadMini1_iOS8.1.3, iPad2_iOS9.3.5, iPad3_iOS9.3.5, iPadAir2_iOS10.2, iPadMini2_iOS10.3.3, iPad5_iOS11.1.1

Situation: minigame paint: I select any color (e.g. green) and any brush size (e.g. elephant)

Problem: the current selected color and brush size is not highlighted → SC10

885ArtBug ReportMediumfrankLowminigame paint: buttons brush size = quality of button ...New
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Task Description

test version: 0.24(0)
test devices: iPadMini1_iOS8.1.3, iPad2_iOS9.3.5, iPad3_iOS9.3.5, iPadAir2_iOS10.2, iPadMini2_iOS10.3.3, iPad5_iOS11.1.1

Situation: minigame paint: buttons brush size

Problem: the quality of the button graphics is not proper → Sc12

888TechnicalBug ReportMediumfrankLowmission ambulance: tree from the foreground hides accid...New
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Task Description

test version: 0.24(0)
test devices: iPadMini1_iOS8.1.3, iPad2_iOS9.3.5, iPad3_iOS9.3.5, iPadAir2_iOS10.2, iPadMini2_iOS10.3.3, iPad5_iOS11.1.1

Situation: mission ambulance: the truck arrives at the accident scene

Problem: sometimes a tree from the foreground hides the accident scene → SC15

905TechnicalBug ReportMediumfrankLowbasic state: tap waving character > speech bubble appea...New
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Task Description

test version: 0.26
test devices: iPadAir2_iOS10.2, iPad5_iOS11.1.1

Situation: I tap a waving character and the speech bubble appears

Problem: the peak of the speech bubble is not pointing on the mouth → SC34

Note: it happens only to the four characters of the basic state: reception, surgery, plaster, x-ray

915SoundBug ReportMediumfrankLowminigames flowers, dentist, pharmacy, paint: missing so...New
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Task Description

test version: 0.27(0.27)
test devices: iPad2_iOS9.3.5, iPadMini2_iOS10.3.3

Situation: minigames flowers, dentist, pharmacy, paint

Problem: the sound effects are missing for these minigames

926TechnicalBug ReportMediumfrankLowcollection screen: receive badge = badge is already vis...Feedback
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Task Description

test version: 0.28
test devices: iPadMini1_iOS8.1.3, iPad2_iOS9.3.5, iPad3_iOS9.3.5

Situation: I collect all required items of a room and the collection screen appears

Problem: sometimes the received badge is already visible when the collection screen appears: it appears, disappears and re-appears again (e.g. scene x-ray - bronze badge). Sometimes it also happens that more than one badge appears: all three badges appear, disappear and only the received one appears again (e.g. scene kitchen - bronze badge)

935TechnicalBug ReportLowfrankLowpurchase super pack = missions have no country landscap...Feedback
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Task Description

test version: 0.30
test devices: iPadMini2_iOS10.3.3, iPadAir2_iOS10.2, iPad5_iOS11.1.1, iPadAir1_iOS11.1.2

Situation: I purchase the super pack and play several missions (helicopter and ambulance)

Problem: the missions have no country landscape, it’s city landscape all the time

941TechnicalBug ReportMediumfrankLowminigame paint: tap two colors at same time = two color...New
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Task Description

test version: 0.31
test devices: iPadAir2_iOS10.2, iPad5_iOS11.1.2

Situation: minigame paint: I tap two colors at the same time

Problem: two colors are highlighted → SC56

960TechnicalBug ReportMediumfrankLowpurchase screen: trigger purchase 'super pack' = confir...New
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961TechnicalBug ReportMediumfrankLowcollection screen: receive badge = golden shine is miss...Feedback
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970TechnicalBug ReportMediumfrankLowzoom in or out scene surgery = white bar below scene ch...Feedback
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972SoundBug ReportMediumfrankLowminigame pharmacy: game over = missing success sound 'h...Feedback
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973SoundBug ReportMediumfrankLowmissions: trigger cloud animation + exit mission = clou...New
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974TechnicalBug ReportMediumfrankLowtake up required item = overview button doesn't work af...New
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975TechnicalBug ReportMediumfrankLowtap required item = item can't be taken up (sometimes)New
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976SoundBug ReportMediumfrankLowmissions: cloud animation has finished = cloud sound do...New
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977SoundBug ReportMediumfrankLowpharmacy, waiting room, cafeteria, entrance: tap backgr...Feedback
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978TranslationsBug ReportMediumfrankLowdevice language ZH: deny permission = info text not tra...New
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1093TechnicalBug ReportMediumfrankLowLittleFox - device language DE: install and launch app ...New
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1163TechnicalQueryMediumfrankLowgallery: size of preview image is not proper (white bar...New
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1175TechnicalBug ReportMediumfrankLowhide&seek - overview: screen can be scrolled up = only ...New
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1176TechnicalBug ReportMediumfrankLowhide&seek: tap first gangster > skip animation > tap se...New
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1177TechnicalBug ReportMediumfrankLowhide&seek: tap two gangsters at same time = bars are mi...New
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1178TechnicalBug ReportMediumfrankLowhide&seek: capture two gangsters > return to police sta...New
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1180TechnicalBug ReportMediumfrankLowpatrol: police vehicle arrives at crime or accident sce...New
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1184TechnicalBug ReportMediumfrankLowcar chase: don't accelerate police car > chase stops = ...New
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1185TechnicalBug ReportMediumfrankLowfoot chase - miami: make jump in right time = jump is n...New
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1186TechnicalBug ReportMediumfrankLowcar chase: pick up stops = position of loot is faultyNew
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1189TechnicalBug ReportMediumfrankLowcar chase: capture gangster > return to police station ...New
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1194TechnicalFeature RequestMediumfrankLowpolice station - overview: tap trigger of game identifi...New
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1198TechnicalBug ReportMediumfrankLowgame identification: game has always background city re...New
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1199TechnicalBug ReportMediumfrankLowcrime scene: gangster runs out of building = loot doesn...New
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1200TechnicalBug ReportMediumfrankLowcar chase - bike/motorbike: accelerate vehicle = gangst...New
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