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    <title>Flyspray::</title>
    <link>http://www.flyspray.foxandsheep.com/</link>
    <description>Flyspray::RhinoHero: Recently edited tasks</description>
    <dc:date>2017-03-16T09:02:54Z</dc:date>
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                <rdf:li rdf:resource="http://www.flyspray.foxandsheep.com/index.php?do=details&amp;task_id=274" />
                <rdf:li rdf:resource="http://www.flyspray.foxandsheep.com/index.php?do=details&amp;task_id=268" />
                <rdf:li rdf:resource="http://www.flyspray.foxandsheep.com/index.php?do=details&amp;task_id=269" />
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                <rdf:li rdf:resource="http://www.flyspray.foxandsheep.com/index.php?do=details&amp;task_id=170" />
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    <item rdf:about="http://www.flyspray.foxandsheep.com/index.php?do=details&amp;task_id=274">
    <title>FS#274: build up bricks = sometimes bricks slide to the left or to the right</title>
    <link>http://www.flyspray.foxandsheep.com/index.php?do=details&amp;task_id=274</link>
    <dc:date>2017-03-16T09:02:54Z</dc:date>
    <dc:creator>Mario Vieten</dc:creator>
     <description>

test version: 1.6(3)test devices: iPadMini1_iOS8.1.3, iPadAir2_iOS10.2.1



 Situation: I build up bricks in a fast way, means: I set them down with a bit more power to speed it up



Problem: sometimes lower bricks slide to the left or to the right (SC01 + SC02). It happens when I have set down three or four further bricks



Note: it happens mostly before the first baby appears

</description>
    <content:encoded><![CDATA[
<p>
test version: 1.6(3)<br />test devices: iPadMini1_iOS8.1.3, iPadAir2_iOS10.2.1
</p>

<p>
 Situation: I build up bricks in a fast way, means: I set them down with a bit more power to speed it up
</p>

<p>
Problem: sometimes lower bricks slide to the left or to the right (SC01 + SC02). It happens when I have set down three or four further bricks
</p>

<p>
Note: it happens mostly before the first baby appears<br />
</p>
]]></content:encoded>
  </item>
    <item rdf:about="http://www.flyspray.foxandsheep.com/index.php?do=details&amp;task_id=268">
    <title>FS#268: villain heli-dog: character is shooting bubble-balls = missing sound </title>
    <link>http://www.flyspray.foxandsheep.com/index.php?do=details&amp;task_id=268</link>
    <dc:date>2017-03-16T09:01:45Z</dc:date>
    <dc:creator>Mario Vieten</dc:creator>
     <description>

test version: 1.6(2)test devices: iPadAir1, iPadAir2



 Situation: villain heli-dog is shooting bubble-balls



Problem: no sound is playing for that action

</description>
    <content:encoded><![CDATA[
<p>
test version: 1.6(2)<br />test devices: iPadAir1, iPadAir2
</p>

<p>
 Situation: villain heli-dog is shooting bubble-balls
</p>

<p>
Problem: no sound is playing for that action<br />
</p>
]]></content:encoded>
  </item>
    <item rdf:about="http://www.flyspray.foxandsheep.com/index.php?do=details&amp;task_id=269">
    <title>FS#269: heli-dog: character crosses tower = charcater is transparent / character is shown behind tower</title>
    <link>http://www.flyspray.foxandsheep.com/index.php?do=details&amp;task_id=269</link>
    <dc:date>2017-03-15T08:35:44Z</dc:date>
    <dc:creator>Mario Vieten</dc:creator>
     <description>

test version: 1.6(2)test device: iPadMini1_iOS8.1.3, iPadMini2_iOS10.2.1



 Situations:1. mini2: villain heli-dog appears from the left and flies to the right and crosses the tower2. mini1: villain heli-dog gets defeated by rhino hero and flies away and crosses the tower



Problems :1. the character looks transparent when he crosses the tower or it&amp;#039;s shown behind the tower2. the character is shown behind the tower→ sorry, I got no screenshot for that, it happens too fast to catch it



Note: villain bunny is always shown non-transparent in front of the tower

</description>
    <content:encoded><![CDATA[
<p>
test version: 1.6(2)<br />test device: iPadMini1_iOS8.1.3, iPadMini2_iOS10.2.1
</p>

<p>
 Situations:<br />1. mini2: villain heli-dog appears from the left and flies to the right and crosses the tower<br />2. mini1: villain heli-dog gets defeated by rhino hero and flies away and crosses the tower
</p>

<p>
Problems :<br />1. the character looks transparent when he crosses the tower or it&#039;s shown behind the tower<br />2. the character is shown behind the tower<br />→ sorry, I got no screenshot for that, it happens too fast to catch it
</p>

<p>
Note: villain bunny is always shown non-transparent in front of the tower<br />
</p>
]]></content:encoded>
  </item>
    <item rdf:about="http://www.flyspray.foxandsheep.com/index.php?do=details&amp;task_id=171">
    <title>FS#171: elevator: ticket is present &gt; exit app and return = pause menu hidden by scratch area </title>
    <link>http://www.flyspray.foxandsheep.com/index.php?do=details&amp;task_id=171</link>
    <dc:date>2016-12-19T14:48:03Z</dc:date>
    <dc:creator>Mario Vieten</dc:creator>
     <description>

test version: 1.03(5)test devices: SM-N9005-os4.3, SM-N910F-os5.1.1, SM-G935F-os6.0.1, Nexus9-os7.0



 Situation: screen elevator: the ticket is present and I put the app to the background by home button and return to foreground. Now the pause menu is present 



Problem: the UI of the pause menu is hidden by the scratch area → SC07. 



Note: It&amp;#039;s an edgecase bug and for me and there is no need to fix it for that release. The buttons are working

</description>
    <content:encoded><![CDATA[
<p>
test version: 1.03(5)<br />test devices: SM-N9005-os4.3, SM-N910F-os5.1.1, SM-G935F-os6.0.1, Nexus9-os7.0
</p>

<p>
 Situation: screen elevator: the ticket is present and I put the app to the background by home button and return to foreground. Now the pause menu is present 
</p>

<p>
Problem: the UI of the pause menu is hidden by the scratch area → SC07. 
</p>

<p>
Note: It&#039;s an edgecase bug and for me and there is no need to fix it for that release. The buttons are working<br />
</p>
]]></content:encoded>
  </item>
    <item rdf:about="http://www.flyspray.foxandsheep.com/index.php?do=details&amp;task_id=170">
    <title>FS#170: ingame: exit app and return &gt; close pause menu &gt; open pause menu = device back button not working</title>
    <link>http://www.flyspray.foxandsheep.com/index.php?do=details&amp;task_id=170</link>
    <dc:date>2016-12-19T12:36:56Z</dc:date>
    <dc:creator>Mario Vieten</dc:creator>
     <description>

test version: 1.03(5)test devices: SM-N9005-os4.3, SM-N910F-os5.1.1, SM-G935F-os6.0.1



 Situation: ingame: I put the app to the background by home button and return to foreground. The pause menu is present and I close it (by back or close button). Now I open the pause menu again by button pause and want to exit it by device back button



Problem: the device back button is not working in that state, the pause menu can only be closed by close button - the bug is resolved when I re-enter ingame screen.



Note: It&amp;#039;s an edgecase bug and for me is no need to fix it for that release

</description>
    <content:encoded><![CDATA[
<p>
test version: 1.03(5)<br />test devices: SM-N9005-os4.3, SM-N910F-os5.1.1, SM-G935F-os6.0.1
</p>

<p>
 Situation: ingame: I put the app to the background by home button and return to foreground. The pause menu is present and I close it (by back or close button). Now I open the pause menu again by button pause and want to exit it by device back button
</p>

<p>
Problem: the device back button is not working in that state, the pause menu can only be closed by close button - the bug is resolved when I re-enter ingame screen.
</p>

<p>
Note: It&#039;s an edgecase bug and for me is no need to fix it for that release<br />
</p>
]]></content:encoded>
  </item>
    <item rdf:about="http://www.flyspray.foxandsheep.com/index.php?do=details&amp;task_id=115">
    <title>FS#115: stability - GT-I9505: drop down bricks in fast succession = app crash</title>
    <link>http://www.flyspray.foxandsheep.com/index.php?do=details&amp;task_id=115</link>
    <dc:date>2016-12-14T16:11:14Z</dc:date>
    <dc:creator>Mario Vieten</dc:creator>
     <description>

test version: 1.03(1)affected device: GT-I9505-os4.2.2



 Situtation: test time ca. 0,5h: I drop down the bricks in a fast succession and trigger a game over by that action



Problem: the game freezes for a moment and the app crashes (zoom in to elevator hasn&amp;#039;t started yet). I could reproduce that crash a second time by doing the same action but no more



Note: the rest low devices were running stable (test time ca. 1 hour): I did a lot of screen changes and the same fast action as mentioned above

</description>
    <content:encoded><![CDATA[
<p>
test version: 1.03(1)<br />affected device: GT-I9505-os4.2.2
</p>

<p>
 Situtation: test time ca. 0,5h: I drop down the bricks in a fast succession and trigger a game over by that action
</p>

<p>
Problem: the game freezes for a moment and the app crashes (zoom in to elevator hasn&#039;t started yet). I could reproduce that crash a second time by doing the same action but no more
</p>

<p>
Note: the rest low devices were running stable (test time ca. 1 hour): I did a lot of screen changes and the same fast action as mentioned above
</p>
]]></content:encoded>
  </item>
    <item rdf:about="http://www.flyspray.foxandsheep.com/index.php?do=details&amp;task_id=158">
    <title>FS#158: ingame:  rhino baby freezes tower = tower tilts slightly while building / can&#039;t build high tower</title>
    <link>http://www.flyspray.foxandsheep.com/index.php?do=details&amp;task_id=158</link>
    <dc:date>2016-12-14T16:09:30Z</dc:date>
    <dc:creator>Mario Vieten</dc:creator>
     <description>

test version: 1.03(3)test devices: SM-N9005-os4.3, SM-N910f_os5.1.1, SM-G935f-os6.0.1



 Situation: I build up bricks and rhino baby freezes the tower a first time



Problem: the tower moves very slightly to the left or to the right, it looks like it tilts in slow motion. As a result I can&amp;#039;t build a high tower anymore, it falls over when I reach rhino baby a second time 



further issues: - the tower freeze doesn&amp;#039;t work properly sometimes, frozen bricks fall down → SC05- the tower fall down in game over screen, normally it&amp;#039;s frozen in that screen → SC06

</description>
    <content:encoded><![CDATA[
<p>
test version: 1.03(3)<br />test devices: SM-N9005-os4.3, SM-N910f_os5.1.1, SM-G935f-os6.0.1
</p>

<p>
 Situation: I build up bricks and rhino baby freezes the tower a first time
</p>

<p>
Problem: the tower moves very slightly to the left or to the right, it looks like it tilts in slow motion. As a result I can&#039;t build a high tower anymore, it falls over when I reach rhino baby a second time 
</p>

<p>
further issues: <br />- the tower freeze doesn&#039;t work properly sometimes, frozen bricks fall down → SC05<br />- the tower fall down in game over screen, normally it&#039;s frozen in that screen → SC06<br />
</p>
]]></content:encoded>
  </item>
    <item rdf:about="http://www.flyspray.foxandsheep.com/index.php?do=details&amp;task_id=112">
    <title>FS#112: language FR - popup &#039;More power?&#039;: snippet &#039;ui.powerbar_headline&#039; not vertical centered</title>
    <link>http://www.flyspray.foxandsheep.com/index.php?do=details&amp;task_id=112</link>
    <dc:date>2016-12-14T16:02:00Z</dc:date>
    <dc:creator>Mario Vieten</dc:creator>
     <description>

test version: 1.05test device: iPad3-iOS8.3



 Situtaion: language FR - ingame: popup &amp;#039;More power?&amp;#039;



Problem: snippet ui.powerbar_headline is not vertical centered → SC87

</description>
    <content:encoded><![CDATA[
<p>
test version: 1.05<br />test device: iPad3-iOS8.3
</p>

<p>
 Situtaion: language FR - ingame: popup &#039;More power?&#039;
</p>

<p>
Problem: snippet ui.powerbar_headline is not vertical centered → SC87<br />
</p>
]]></content:encoded>
  </item>
    <item rdf:about="http://www.flyspray.foxandsheep.com/index.php?do=details&amp;task_id=123">
    <title>FS#123: device language ZH: install and launch app = language not supported</title>
    <link>http://www.flyspray.foxandsheep.com/index.php?do=details&amp;task_id=123</link>
    <dc:date>2016-12-14T16:01:47Z</dc:date>
    <dc:creator>Mario Vieten</dc:creator>
     <description>

test version: 1.03(1)test devices: P01Ma-os5.0, nexus6-os6.0.1



 Situation: device languge is ZH (simpl, trad., or HongKong): I install and launch the app



Problem: language ZH is not supported, all snippets are shown in language EN. I must select that language manually in language selection



Note: iOS8 and iOS9 have a similar issue for languages ZH and TH but language TH is supported in android version → http://flyspray.foxandsheep.com/index.php?do=details&amp;amp;task_id=104 

</description>
    <content:encoded><![CDATA[
<p>
test version: 1.03(1)<br />test devices: P01Ma-os5.0, nexus6-os6.0.1
</p>

<p>
 Situation: device languge is ZH (simpl, trad., or HongKong): I install and launch the app
</p>

<p>
Problem: language ZH is not supported, all snippets are shown in language EN. I must select that language manually in language selection
</p>

<p>
Note: iOS8 and iOS9 have a similar issue for languages ZH and TH but language TH is supported in android version → <a href="http://flyspray.foxandsheep.com/index.php?do=details&amp;task_id=104" class="urlextern" title="http://flyspray.foxandsheep.com/index.php?do=details&amp;task_id=104"  rel="nofollow">http://flyspray.foxandsheep.com/index.php?do=details&amp;task_id=104</a> 
</p>
]]></content:encoded>
  </item>
    <item rdf:about="http://www.flyspray.foxandsheep.com/index.php?do=details&amp;task_id=157">
    <title>FS#157: tutorial: exit tutorial by device back button &gt; start game again = tutorial broken</title>
    <link>http://www.flyspray.foxandsheep.com/index.php?do=details&amp;task_id=157</link>
    <dc:date>2016-12-14T16:01:23Z</dc:date>
    <dc:creator>Mario Vieten</dc:creator>
     <description>

test version: 1.03(3)test devices: SM-N9005-os4.3, SM-N910f_os5.1.1, SM-G935f-os6.0.1



 Situation: the tutorial is playing: I exit the tutorial by device back button and start the game again



Problem: the tutorial is &amp;#039;broken&amp;#039;: I can move bricks everywhere and drop and the help animation is not removed → SC04



Note: I think the button should be disabled while tutorial (first session)

</description>
    <content:encoded><![CDATA[
<p>
test version: 1.03(3)<br />test devices: SM-N9005-os4.3, SM-N910f_os5.1.1, SM-G935f-os6.0.1
</p>

<p>
 Situation: the tutorial is playing: I exit the tutorial by device back button and start the game again
</p>

<p>
Problem: the tutorial is &#039;broken&#039;: I can move bricks everywhere and drop and the help animation is not removed → SC04
</p>

<p>
Note: I think the button should be disabled while tutorial (first session)<br />
</p>
]]></content:encoded>
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